Game Engine
ยท v1.0.0
'Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.'
๐ Capabilities
Execution
- โ Shell execution
- โ Code execution
- โ Install dependencies
- โ Persistence
- Privilege: user
Filesystem
- โ Read workspace
- โ Write workspace
- โ Read home
- โ Write home
- โ Read system
- โ Delete
Network
- Egress: none
- โ Ingress
Credentials
- โ Environment vars
- โ Credential files
- โ Browser data
- โ Keychain
Actions
๐ Containment
Level: none
- LOG_ACTIONS: Audit trail for all actions
โก Risks
Mitigation: Provide clear, detailed description of skill functionality
Want a deeper analysis?
This report was generated by static analysis. Get an LLM-powered deep review with behavioral reasoning and attack surface mapping.
๐ง Deep Analysis โ $5.00๐จ Incident Response
Kill switch: Stop the agent process
Containment: Review logs for unexpected actions
Recovery: Depends on skill capabilities
๐ Raw SSDS JSON click to expand
{
"meta": {
"document_id": "ssds:auto:game-engine:1.0.0",
"ssds_version": "0.2.0",
"scanner_version": "0.4.0+fe6fd9123d50",
"created_at": "2026-03-05T14:52:30.602Z",
"created_by": {
"agent": "safeagentskills-cli/generate-ssds"
},
"language": "en",
"notes": "Auto-generated SSDS. Manual review recommended."
},
"skill": {
"name": "Game Engine",
"version": "1.0.0",
"format": "agent_skill",
"description": "'Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.'",
"publisher": "unknown",
"source": {
"channel": "local"
},
"artifact": {
"sha256": "935ffcdc74bc7d7c9eb928dd1c1725f32c2280a5203fa5b49929191b1d140916",
"hash_method": "files_sorted"
}
},
"capabilities": {
"execution": {
"can_exec_shell": false,
"can_exec_code": false,
"privilege_level": "user",
"can_install_deps": false,
"can_persist": false
},
"filesystem": {
"reads_workspace": false,
"reads_user_home": false,
"reads_system": false,
"writes_workspace": false,
"writes_user_home": false,
"writes_system": false,
"can_delete": false
},
"network": {
"egress": "none",
"ingress": false
},
"credentials": {
"reads_env_vars": false,
"reads_credential_files": false,
"reads_browser_data": false,
"reads_keychain": false
},
"services": [],
"actions": {
"can_send_messages": false,
"can_post_public": false,
"can_purchase": false,
"can_transfer_money": false,
"can_deploy": false,
"can_delete_external": false
},
"prompt_injection_surfaces": [],
"content_types": [
"general"
]
},
"hazards": {
"hdac": {
"H": 0,
"D": 0,
"A": 0,
"C": 1
},
"flags": [],
"custom_flags": [
{
"code": "SOCIAL_ENGINEERING",
"name": "Social Engineering Risk",
"description": "SOCIAL_ENG_VAGUE_DESCRIPTION: Skill description is too vague or missing"
}
],
"confidence": {
"level": "medium",
"basis": [
"static_analysis"
],
"notes": "Detected 1 security patterns (1 vendored rule hits). Review recommended."
},
"rationale": {
"H": "H0: No host access",
"D": "D0: No sensitive data access",
"A": "A0: No side effects detected",
"C": "C1: General content"
}
},
"containment": {
"level": "none",
"required": [],
"recommended": [
{
"control": "LOG_ACTIONS",
"reason": "Audit trail for all actions"
}
],
"uncontained_risk": "Risk level depends on manual review of actual capabilities."
},
"risks": {
"risks": [
{
"risk": "Social engineering indicators: SOCIAL_ENG_VAGUE_DESCRIPTION",
"severity": "low",
"mitigation": "Provide clear, detailed description of skill functionality"
}
],
"limitations": [
"Static analysis only - runtime behavior not verified"
]
},
"incident_response": {
"kill_switch": [
"Stop the agent process"
],
"containment": [
"Review logs for unexpected actions"
],
"recovery": [
"Depends on skill capabilities"
]
},
"evidence": [
{
"evidence_id": "EV:file-1",
"type": "file_excerpt",
"title": "SKILL.md",
"file_path": "SKILL.md"
},
{
"evidence_id": "EV:file-2",
"type": "file_excerpt",
"title": "_meta.json",
"file_path": "_meta.json"
},
{
"evidence_id": "EV:cisco-1",
"type": "file_excerpt",
"title": "SOCIAL_ENG_VAGUE_DESCRIPTION [LOW] SKILL.md:1: ---",
"file_path": "SKILL.md"
}
]
}